Established 2015 from the concepts of Idea & Ideophone, the latter meaning 'a vivid representation of an idea in sound'. This provides an ethos for designing sound that is vivid and memorable, representing sonic ideas that function through effective communication and experimentation.
Working with creative studios, agencies and freelancers:
Sony, Reebok, V&A, ESPN/Disney, Heineken, Lego, Nissan, British & London Science Museum, DBLG, Fgreat Studio, Process, Alpha Grid, Trajectory Studio, Mighty Giant, Hidden Creative, Toberg, and more.
A published work by Lambert Academic on Loudness in Music & Broadcast:
The Mastering Loudness War - Can The Effects of Hyper-Compression and Increasing Loudness in Commercially Released and Broadcast Music Be Reduced?